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Built for Hell Let Loose competitive clans

Run your clan's matches with a command dashboard

Sync your roster, open signups in Discord, build lineups against a template, and give every match its own channel β€” all in one hosted tool.

What Roster Tool does

One deployment, many clans. Admins run the web app; players react in Discord.

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Roster

Sync your whole server from Discord. Nickname overrides, search & filters, and per-player position and skill tags.

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Match signups

Create a match and the bot posts βœ… / 🟑 / ❌ / πŸ’€ buttons. Availability updates live on the announcement.

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Maps & midpoints

Pick from every Warfare map (20 of them) and its three midpoint strongpoints. Optional, shown on the poll.

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Lineups

Build a reusable template of sections, squads, and positions β€” plus game-start responsibilities β€” then assign only available players.

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Match channels

Each match gets its own hidden channel, revealed to chosen roles when signups open, archived (and locked) when it ends.

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Positions & tags

Define positions (SL, AT, TC…) and non-positional tags (defence, meatgrind, sab). Tag players once; it shows everywhere.

How it works

  1. 1
    Connect your server

    Sign in with Discord and claim your server. Pick the admin role and primary role.

  2. 2
    Set up your library

    Define positions and tags, create a lineup template, and choose your match channel sections.

  3. 3
    Open signups

    Create a match β€” a dedicated channel appears, players click their status in Discord, and availability fills in live.

  4. 4
    Lock the lineup

    Assign players to the template, then post the roster to Discord. Archive the match to move its channel into the archive section.

Your data stays yours. Roster Tool only talks to Discord on your server's behalf β€” it doesn't sell data or show ads. Sessions, signups, and rosters are deleted with your account.